Sunday, 26 February 2017
Some thoughts on RPG Maker
It's been awhile since I posted anything, so here's some.
The more I dig in this game's innards, the less I like RPG Maker. The way things are done around here is inefficient. Like "having a duplicate code for every loot chest" tier inefficient. No wondeer it lags on startup. And yes, changing as much as one item name means that you are in for some fun time hunting down all those chests.
As for the translation itself, little by little I'm nearing my second major milestone, aka full translation of intro and first princess' quest line, as well as all places that you can visit during this quest. If I'm to release a partial patch, this milestone seems like a good moment to do so. Thought I'm still unsure if I want to.
Anyway, see ya there.
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